Design & Medialow risk
n-systems-not-goals
Turn a goal into a durable operating system. Use when explicitly invoked.
thepraggyverse/naval·skills/n-systems-not-goals/SKILL.md
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npx skills add https://github.com/thepraggyverse/naval/tree/256ecb9c6c45597d6e30df61c4ebf7a2ce65dddb/skills/n-systems-not-goals -a codex -g -y导入当前项目.claude/skills/n-systems-not-goals
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npx skills add https://github.com/thepraggyverse/naval/tree/256ecb9c6c45597d6e30df61c4ebf7a2ce65dddb/skills/n-systems-not-goals -a github-copilot -g -y导入当前项目.agents/skills/n-systems-not-goals
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gemini skills install https://github.com/thepraggyverse/naval.git --scope workspace --path skills/n-systems-not-goals⚠ 安装命令使用开源 skills CLI。执行前请检查来源、脚本和权限。
Skill 指令
在 GitHub 查看原始文件 ↗# Naval Systems Not Goals ## Purpose Turn goals into environments and systems that make success likely. ## Read First - `references/concept.md` Read only the files needed for the current request. All runtime references are local to this skill so the folder can be copied independently. ## Workflow 1. Translate the outcome into controllable weekly inputs and leading indicators. 2. Design schedule, environment, tools, constraints, and accountability around those inputs. 3. Add minimum-day, missed-cycle, and overload recovery paths. 4. Set a review interval that can change or retire the system. ## Output Return these checkable fields: - Outcome and inputs - System design - Leading indicators - Fallbacks - Review and retirement rule ## Boundaries Use n-habit-change for one discrete cue-response loop; this skill coordinates a broader outcome system. Paraphrase by default and do not reproduce long passages from the book. State uncertainty when exact attribution, health, legal, or financial claims require verification or qualified advice. ## Example User: "Turn this goal into a system." Assistant: Use the workflow above and return outcome and inputs, system design, leading indicators.