AI & Agentslow risk

shader-dev

GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.

nexu-io/open-design·skills/shader-dev/SKILL.md
59/ 100おすすめ度

この Skill を導入

coding agent を選び、プロジェクト用または個人用コマンドをコピーします。

収録 commit に固定
プロジェクトに導入.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a codex -y
個人環境に導入~/.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a codex -g -y
手動配置先.agents/skills/shader-devOfficial docs ↗
プロジェクトに導入.claude/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a claude-code -y
個人環境に導入~/.claude/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a claude-code -g -y
手動配置先.claude/skills/shader-devOfficial docs ↗
プロジェクトに導入.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a github-copilot -y
個人環境に導入~/.copilot/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a github-copilot -g -y
手動配置先.agents/skills/shader-devOfficial docs ↗
プロジェクトに導入.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a cursor -y
個人環境に導入~/.cursor/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a cursor -g -y
手動配置先.agents/skills/shader-devOfficial docs ↗
プロジェクトに導入.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a gemini-cli -y
個人環境に導入~/.gemini/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a gemini-cli -g -y
Native Gemini CLIgemini skills install https://github.com/nexu-io/open-design.git --scope workspace --path skills/shader-dev
手動配置先.agents/skills/shader-devOfficial docs ↗
⚠ インストールには open-source skills CLI を使用します。実行前にソースと権限を確認してください。
# shader-dev

> Curated from the MiniMax AI team.

## What it does

GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.

## Source

- Upstream: https://github.com/MiniMax-AI/skills
- Category: `3d-shaders`

## How to use

This catalogue entry advertises the skill in Open Design so the agent
discovers it during planning. To run the full upstream workflow with
its original assets, scripts, and references, install the upstream
bundle into your active agent's skills directory:

```bash
# Inspect the upstream README for exact paths
open https://github.com/MiniMax-AI/skills
```

Then ask the agent to invoke this skill by name (`shader-dev`) or with
one of the trigger phrases listed in this skill's frontmatter.