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shader-dev

GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.

nexu-io/open-design·skills/shader-dev/SKILL.md
59/ 100Recommendation

Install this skill

Choose your coding agent and copy a project or personal installation command.

Pinned to the indexed commit
Project installation.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a codex -y
Personal installation~/.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a codex -g -y
Manual folder.agents/skills/shader-devOfficial docs ↗
Project installation.claude/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a claude-code -y
Personal installation~/.claude/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a claude-code -g -y
Manual folder.claude/skills/shader-devOfficial docs ↗
Project installation.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a github-copilot -y
Personal installation~/.copilot/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a github-copilot -g -y
Manual folder.agents/skills/shader-devOfficial docs ↗
Project installation.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a cursor -y
Personal installation~/.cursor/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a cursor -g -y
Manual folder.agents/skills/shader-devOfficial docs ↗
Project installation.agents/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a gemini-cli -y
Personal installation~/.gemini/skills/shader-dev
npx skills add https://github.com/nexu-io/open-design/tree/7533db3f4342d09b27368fa5d907ebd3cdb93b75/skills/shader-dev -a gemini-cli -g -y
Native Gemini CLIgemini skills install https://github.com/nexu-io/open-design.git --scope workspace --path skills/shader-dev
Manual folder.agents/skills/shader-devOfficial docs ↗
⚠ Installation uses the open-source skills CLI. Inspect the source and permissions before running the command.

Skill instructions

View source on GitHub ↗
# shader-dev

> Curated from the MiniMax AI team.

## What it does

GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.

## Source

- Upstream: https://github.com/MiniMax-AI/skills
- Category: `3d-shaders`

## How to use

This catalogue entry advertises the skill in Open Design so the agent
discovers it during planning. To run the full upstream workflow with
its original assets, scripts, and references, install the upstream
bundle into your active agent's skills directory:

```bash
# Inspect the upstream README for exact paths
open https://github.com/MiniMax-AI/skills
```

Then ask the agent to invoke this skill by name (`shader-dev`) or with
one of the trigger phrases listed in this skill's frontmatter.